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Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
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Sit With Eject at End
- Koshari Mahana
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Sit With Eject at End
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- Ilan Tochner

VISIT FOUR WINDS ON THE MARKET
VISIT FOUR WINDS INWORLD: hop://grid.kitely.com:8002/Coopersville/909/907/21
- Christine Nyn
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Re: Sit With Eject at End
That isn't exactly an off-the-shelf script, for the following reasons.Koshari Mahana wrote: ↑Sat Jan 27, 2024 4:11 am.
Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
.
If the animation is looped there is no end to the cycle.
If the animation is not looped there is still no way to detect by script that it has completed.
if the "animation cycle" is a series of animations there is again no way by script to know the required timings.
If you would like a script that has a variable where you could add your own timing according to whatever animation you want to use and it ejects when the timer fires I can write that for you.
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- Gregg Legendary
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Re: Sit With Eject at End
I made a limbo animation for her but when it ends it sends the avi back to the starting point
- Gregg Legendary
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Re: Sit With Eject at End
can i get a copy pleaseChristine Nyn wrote: ↑Sat Jan 27, 2024 11:24 pmThat isn't exactly an off-the-shelf script, for the following reasons.Koshari Mahana wrote: ↑Sat Jan 27, 2024 4:11 am.
Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
.
If the animation is looped there is no end to the cycle.
If the animation is not looped there is still no way to detect by script that it has completed.
if the "animation cycle" is a series of animations there is again no way by script to know the required timings.
If you would like a script that has a variable where you could add your own timing according to whatever animation you want to use and it ejects when the timer fires I can write that for you.