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Sit With Eject at End

Posted: Sat Jan 27, 2024 4:11 am
by Koshari Mahana
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Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
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Re: Sit With Eject at End

Posted: Sat Jan 27, 2024 11:24 pm
by Christine Nyn
Koshari Mahana wrote:
Sat Jan 27, 2024 4:11 am
.
Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
.
That isn't exactly an off-the-shelf script, for the following reasons.

If the animation is looped there is no end to the cycle.
If the animation is not looped there is still no way to detect by script that it has completed.
if the "animation cycle" is a series of animations there is again no way by script to know the required timings.

If you would like a script that has a variable where you could add your own timing according to whatever animation you want to use and it ejects when the timer fires I can write that for you.

Re: Sit With Eject at End

Posted: Sun Jan 28, 2024 1:28 pm
by Gregg Legendary
I made a limbo animation for her but when it ends it sends the avi back to the starting point

Re: Sit With Eject at End

Posted: Thu Feb 01, 2024 8:59 am
by Gregg Legendary
Christine Nyn wrote:
Sat Jan 27, 2024 11:24 pm
Koshari Mahana wrote:
Sat Jan 27, 2024 4:11 am
.
Does anyone have a script that a person sits on and then after the animation cycle it ejects the person?
.
That isn't exactly an off-the-shelf script, for the following reasons.

If the animation is looped there is no end to the cycle.
If the animation is not looped there is still no way to detect by script that it has completed.
if the "animation cycle" is a series of animations there is again no way by script to know the required timings.

If you would like a script that has a variable where you could add your own timing according to whatever animation you want to use and it ejects when the timer fires I can write that for you.
can i get a copy please