Animated Mesh?

Creating animations
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Gusher Castaignede
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Animated Mesh?

Post by Gusher Castaignede » Tue Feb 18, 2020 3:51 pm

Can we upload animated keyframed meshes yet? How are creators animating inworld? Any tips?
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Ilan Tochner
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Ilan Tochner
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Re: Animated Mesh?

Post by Ilan Tochner » Tue Feb 18, 2020 3:58 pm

Hi Gusher,

Yes, you should be able to do so now.
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Gusher Castaignede
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Re: Animated Mesh?

Post by Gusher Castaignede » Tue Feb 18, 2020 6:25 pm

oh my goodness, yay!!
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Re: Animated Mesh?

Post by Gusher Castaignede » Sun Feb 23, 2020 7:46 pm

Am struggling to figure why my basic keyframed animated cube doesn't
respond after uploading.... any ideas? I used the script below, but get
no response.... do I need a viewer to support animated meshes? What
am I missing?

////---------Script starts here ---- copy from here

float animation_speed = 0.5;
integer total_prims;
integer link_counter;

default
{ state_entry() { total_prims = llGetNumberOfPrims(); llSetTimerEvent(animation_speed ); } timer() { link_counter++; llSetLinkAlpha(LINK_SET, 0.0, ALL_SIDES); llSetLinkAlpha( link_counter,1.0, ALL_SIDES); if( link_counter == total_prims) { link_counter = 0; } }
}

//// -------- end of script --- copy up to here.
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