Sounds

Creating sounds and music
User avatar
Constance Peregrine
Posts: 2325
Joined: Sun Dec 23, 2012 11:35 am
Has thanked: 2765 times
Been thanked: 1424 times

Sounds

Post by Constance Peregrine » Mon Jan 28, 2013 8:53 pm

ok...I kinda got tired of doing these at one time...BUT...for 50 KCs each [which if i did my math right is 20 cents us..lol], payable upon approval, I am willing to do sound files for folx.

approximately 10 second max size

I would send them to you inworld and if you like it, then pay me, if you need it changed, tell me and I will do my best for you-)) if i never get it right, then tell me to go someplace else:P

Voices I can do myself and some I can find or have already, such as ambient sounds such as ducks and wind and running water, etc.

I have a sound looping script that I can add your sound to in a prim and also a touch for sound script.

--regards
These users thanked the author Constance Peregrine for the post:
Bladyblue Bommerang
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
User avatar
Bladyblue Bommerang
Posts: 199
Joined: Sun Jan 13, 2013 3:42 am
Has thanked: 200 times
Been thanked: 111 times
Contact:

Re: Sounds

Post by Bladyblue Bommerang » Mon Jan 28, 2013 9:13 pm

How long can a sound loop be before it loops. I would like the sounds of a busy outdoor Mid-evil marketplace with some flute music playing in the background.

And then one that is triggered by being stepped on that says (in a heavenly female voice with some echo) "Rygeon awaits you".
Image
User avatar
Constance Peregrine
Posts: 2325
Joined: Sun Dec 23, 2012 11:35 am
Has thanked: 2765 times
Been thanked: 1424 times

Re: Sounds

Post by Constance Peregrine » Mon Jan 28, 2013 11:54 pm

Bladyblue Bommerang wrote:How long can a sound loop be before it loops. I would like the sounds of a busy outdoor Mid-evil marketplace with some flute music playing in the background.

And then one that is triggered by being stepped on that says (in a heavenly female voice with some echo) "Rygeon awaits you".
10 second loops...

the voice i can do easily tho i do not currently have a collision script that plays a sound

"busy outdoor Mid-evil marketplace with some flute music playing in the background"

i can see what i can do on those, possibly several would be needed to obtain what you want-))

i will copy this to start on tomorrow-)) ty
These users thanked the author Constance Peregrine for the post:
Bladyblue Bommerang
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
User avatar
Dinero Outlander
Posts: 25
Joined: Sat Dec 29, 2012 9:52 pm
Location: United States, Tennessee
Has thanked: 7 times
Been thanked: 25 times

Re: Sounds

Post by Dinero Outlander » Tue Jan 29, 2013 12:02 am

Bladyblue Bommerang wrote:How long can a sound loop be before it loops. I would like the sounds of a busy outdoor Mid-evil marketplace with some flute music playing in the background.

And then one that is triggered by being stepped on that says (in a heavenly female voice with some echo) "Rygeon awaits you".
Sound loops can be as long as the script designates. Generally speaking it is determined by the number of .wav files in the prim before the loop starts again at the beginning.

Here is a simple creative commons open source sound script triggered by collision, (e.g. stepped on). Simply mod it to replace sound triggered, with name of the wave and or wave files in the prim. And the Say to what is desired to be said In chat.
http://www.free-lsl-scripts.com/cgi/fre ... plx?ID=806

This creative commons open source script here, might work better for you. This one detects listner in range, rather than having to step on a prim. Along with a 42 minute loop player script on the same page.
http://www.free-lsl-scripts.com/cgi/fre ... lx?ID=1681

('smiles' I am not sure just how heavenly I can make my Male Voice with the effects, but Just out of curiosity, I will try it , Although it will probably work better if I can get Jade/Inga back on voice 'snickers')

.
.
These users thanked the author Dinero Outlander for the post:
Bladyblue Bommerang
"I have often regretted my words, but never my silence."
"Talking comes by nature, Silence by wisdom." -Unknown
User avatar
Constance Peregrine
Posts: 2325
Joined: Sun Dec 23, 2012 11:35 am
Has thanked: 2765 times
Been thanked: 1424 times

Re: Sounds

Post by Constance Peregrine » Tue Jan 29, 2013 10:21 am

Dinero Outlander wrote:
Bladyblue Bommerang wrote:How long can a sound loop be before it loops. I would like the sounds of a busy outdoor Mid-evil marketplace with some flute music playing in the background.

And then one that is triggered by being stepped on that says (in a heavenly female voice with some echo) "Rygeon awaits you".
Sound loops can be as long as the script designates. Generally speaking it is determined by the number of .wav files in the prim before the loop starts again at the beginning.

Here is a simple creative commons open source sound script triggered by collision, (e.g. stepped on). Simply mod it to replace sound triggered, with name of the wave and or wave files in the prim. And the Say to what is desired to be said In chat.
http://www.free-lsl-scripts.com/cgi/fre ... plx?ID=806

This creative commons open source script here, might work better for you. This one detects listner in range, rather than having to step on a prim. Along with a 42 minute loop player script on the same page.
http://www.free-lsl-scripts.com/cgi/fre ... lx?ID=1681

('smiles' I am not sure just how heavenly I can make my Male Voice with the effects, but Just out of curiosity, I will try it , Although it will probably work better if I can get Jade/Inga back on voice 'snickers')
Very nice-)) I just knew someone would post where to get those scripts..ty!! :!: :!:
These users thanked the author Constance Peregrine for the post:
Bladyblue Bommerang
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
User avatar
Constance Peregrine
Posts: 2325
Joined: Sun Dec 23, 2012 11:35 am
Has thanked: 2765 times
Been thanked: 1424 times

Re: Sounds

Post by Constance Peregrine » Tue Jan 29, 2013 11:13 am

@ http://www.kitely.com/virtual-world/Min ... ays/Mineys

you will find 2 sound files in a box as a starting point.

I especially like the flute and added it to my landing point also-))

As I could not find you in search to pass them to you, I choose this method to start, I sent a message to you from your world page, and this post. I expect we can go from here into some private method as I fine tune what you want-))
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
User avatar
Bladyblue Bommerang
Posts: 199
Joined: Sun Jan 13, 2013 3:42 am
Has thanked: 200 times
Been thanked: 111 times
Contact:

Re: Sounds

Post by Bladyblue Bommerang » Tue Jan 29, 2013 9:42 pm

I wonder why I am not in search. I checked the box on my profile. But I may have been using imprudence instead of firestorm when I did it (if that makes a difference.)

EDIT: I ran out of minutes! That may be why I am not in search. I'll upgrade my account and fix that. Thanks!
Image
User avatar
Ilan Tochner
Posts: 5035
Joined: Sun Dec 23, 2012 8:44 am
Has thanked: 2795 times
Been thanked: 2826 times
Contact:

Re: Sounds

Post by Ilan Tochner » Tue Jan 29, 2013 10:39 pm

Hi Blady,

You should show in search even when you have no more Minutes or Kitely Credits left.

Try searching for someone when using Firestorm, I just searched for "blady" and got you in the results.
These users thanked the author Ilan Tochner for the post:
Bladyblue Bommerang
User avatar
Constance Peregrine
Posts: 2325
Joined: Sun Dec 23, 2012 11:35 am
Has thanked: 2765 times
Been thanked: 1424 times

Re: Sounds

Post by Constance Peregrine » Tue Jan 29, 2013 11:37 pm

likely my using imp then...oh well...lol
Laissez faire et laissez passer, le monde va de lui même!
My little sounds store https://www.kitely.com/market?store=2040306

Ephemeral wanderer...
User avatar
Dinero Outlander
Posts: 25
Joined: Sat Dec 29, 2012 9:52 pm
Location: United States, Tennessee
Has thanked: 7 times
Been thanked: 25 times

Re: Sounds

Post by Dinero Outlander » Wed Jan 30, 2013 4:20 am

Minethere Always wrote:likely my using imp then...oh well...lol
Image

Yeah doesn't work for me on imprudence either.
But I can live without search for people. Mesh didn't make me switch to viewers I don't like and rarely use just to see it either.

Image
"I have often regretted my words, but never my silence."
"Talking comes by nature, Silence by wisdom." -Unknown
Post Reply