Ada Radius wrote:What Selby said
I've been making avatars and rigged avatar attachments using Avastar for a little less than two years in Kitely (for New Media Arts projects). Very handy for deforming skeletons for character or creature avs. It's the same as other OpenSim. Better actually, no sim or viewer crashes even with big uploads - just be sure to keep your inventory as slim as possible. Anything you can use Blender for in OS, you can use the Avastar plugin.
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