New armature for rigging in Blender

Creating avatar shapes, hair, skin, eyes, etc.
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Ada Radius
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New armature for rigging in Blender

Post by Ada Radius »

I made a new armature, to use with the avatar_skeleton.xml armature, to make it easier to do vertex weighting in Blender 2.91 for rigged mesh. Available for free at GitHub/RuthAndRoth/Reference

I blogged about it here, links and such in the blog:

https://adaradius.com/2021/01/26/new-sl ... n-blender/
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