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Studio Skye - New on Kitely

Posted: Sat Apr 21, 2018 11:15 am
by Alex Skye
Hello!

I thought I'd fly the flag and let you know about new items I've been bringing to Kitely.

The latest is my Animated Water System: https://www.kitely.com/market/product/1 ... ter-System

I'm planning on uploading my product portfolio in rough order of best selling items on SL - but if you know my work from SL and are keen to see a particular product in Kitely, please do let me know!

thanks!
Alex

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 9:51 am
by LouisAlexandre deLaunay
your builds are phenomenal .... please bring your builds to Kitely market Alex ..... I'll be you first customer .... followed by many ..cheers LA

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 10:17 am
by Alex Skye
thanks LA! I've been working hard and have a few things already here on Kitely. But I'm loving it and will definitely be bringing more!

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 11:02 am
by LouisAlexandre deLaunay
........... Skye Castle Basilisk Keep .......... 1st please Alex ... cheers LA

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 11:32 am
by Alex Skye
I would love to have that Keep in here too but I truly have no idea where to start with the old pre-mesh prim and sculpt builds of Second Life. Is it possible to export and import?

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 2:02 pm
by Bryce Tully
As long as you are the creator to everything in the object in SL, object pieces & textures, In firestorm viewer (and maybe others) you can Right Click object > More > More > Save As .. Backup ... then in Kitely Build > Upload > Import Linkset

That should build the entire piece in Kitely. I know that won't work for mesh, but will for prim objects and relatively certain it works for sculpties, but not 100% sure on that, its been a while since I've ported items over.

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 2:04 pm
by Ilan Tochner
Hi Alex,

You can use Firestorm to export objects from Second Life and import them into Kitely. See: http://wiki.phoenixviewer.com/fs_import_export

This tool only works if your objects comply with these rules: http://wiki.phoenixviewer.com/fs_export_rules

Re: Studio Skye - New on Kitely

Posted: Tue Apr 24, 2018 2:12 pm
by Alex Skye
OK! Thanks Bryce and Ilan for the advice! I'll definitely give that a go! :)

Re: Studio Skye - New on Kitely

Posted: Sun Apr 29, 2018 4:31 am
by Brayla Sana
WELCOME!

I am so glad to see you here on Kitely!

Make sure you check out these Google+ Communities (Opensim people like Google+ because you can use your Avi's name). These are good places to let people know that you are in Opensim. Also, if you want to mix and mingle with the peeps, here is where you will find out about events, etc.

Kitely Virtual: https://plus.google.com/communities/111 ... 4656181042
Opensim Virtual: https://plus.google.com/communities/116 ... 2234467612
Opensim Everything: https://plus.google.com/communities/110 ... 8637608613

Re: Studio Skye - New on Kitely

Posted: Sun Apr 29, 2018 4:49 pm
by Alex Skye
Thanks for the welcome Brayla! It really is very exciting to be here!
That's really useful info, thanks for sharing! I'm slowly but surely getting there with figuring out the way things work. :D