Region Creations

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Constance Peregrine
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Re: Region Creations

Post by Constance Peregrine » Mon Apr 15, 2013 4:32 pm

ok...looks like i got most of them set now.

Please remember they are Avia Bonne's even tho my name is on them-)))

http://www.kitely.com/virtual-world/Min ... ays/Mineys
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Bladyblue Bommerang
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Re: Region Creations

Post by Bladyblue Bommerang » Tue Apr 16, 2013 6:25 am

Minethere Always wrote:Free Chinese OAR
The Chinese OAR was great to use to have a ready-made environment for my Asian-inspired virtual restaurant

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Constance Peregrine
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Re: Region Creations

Post by Constance Peregrine » Tue Apr 16, 2013 6:58 am

oh wow blady...cool how you used that-))

So you lowered one of the mountains and put your restaurant there...moved some things around...wonderful-))

If you feel like sharing some of the photos on google+ that would be cool too...hugsss
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Re: Region Creations

Post by Constance Peregrine » Thu Apr 18, 2013 1:24 pm

Just thought I would share something with folx who do not know of this.

http://wiki.kokuaviewer.org/wiki/Animation_Overrider

You can do this in many viewers, add your AO into the viewer itself. This does several things but the best I like is that your AO will work in no-script places.

I know it works in imprudence and astra at least.

You can then use anims from several AOs and mix and match and make special ones just drop the nc in the AO menu.

Have fun-)))
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Constance Peregrine
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Re: Region Creations

Post by Constance Peregrine » Thu Apr 18, 2013 2:44 pm

[ed note: I took this in my Metro working region but it is here also...

http://www.kitely.com/virtual-world/Min ... ays/Mineys ]

HG @ hypergrid.org:8002:minethere in the Metropolis Grid using "[TOR] Use on fine ships" windlight sky setting.

This Tomb Raider OAR/region is a gift from Avia Bonne who created it and gave it to me. [is she awesome or what????]

Using Astra viewer to see the mesh which is thruout the region, it also has some different windlight settings than imprudence which is cool.

Again, another one I simply cannot do proper justice to in a photo...but, here is one view, for your pleasure, to enjoy-))

Come on by and pick up anything set to copy which most of it is, and what Avia wishes...peace, out

http://minethere.blogspot.com/2013/04/m ... -grid.html
Tomb Raider kitely.jpg
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Re: Region Creations

Post by Constance Peregrine » Mon Apr 22, 2013 9:49 pm

Moonlander Terrain with heights up to 75 meters, this is the first of a series of RAW terrains designed to give the default landing spot of 128 128 a land place for the avatar.

An interesting fact is that if your browser supports chatbar commands [some need it to be activated in preferences] then type:

gtp 128 128 23

No matter the height of the land you will land on top of it. Cool, ain't it?-))

Lots of water surrounds it as well as a river runs inside it. Nice places to set homes, landscaping, prims of all kinds-))

Fluffy Big Clouds windlight sky setting.

Buy here:

http://minethere.blogspot.com/2012/10/r ... tions.html
moonlander512.jpg
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Re: Region Creations

Post by Constance Peregrine » Tue Apr 23, 2013 1:58 pm

Another of the series of making 128 128 default teleport land areas [unless a landing point has been set].

Lander has land @ 38 meters in height @ that location, two rivers go into the interior & lots of flat lands surround the rolling hills & mountains going to the edges.

Coastal Afternoon windlight sky setting.

I will create 2 or 3 more of this series which will be available @ my payloadz Shop.

http://store.payloadz.com/results/results.aspx?m=239383

Buy it here, cheap:

http://minethere.blogspot.com/2012/10/r ... tions.html
lander512.jpg
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Re: Region Creations

Post by Constance Peregrine » Tue Apr 23, 2013 8:57 pm

I wanted to take a moment to send my heartfelt Thank You to those folx who buy my terrains.

Frankly, I would much prefer to give them all away as so many other much better creators do, in time and skill, but I need a way to pay my costs.

I do try to give back in the form of the free OARs I put together every few months...my own little part in the wonder of the free metaverse.

I also think my price-point is fair @ 15 usd. I spend around 2 hours or so on each terrain & I am willing to give extra service for them, for free.

I am very thankful tho for the help, I really am...
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Re: Region Creations

Post by Constance Peregrine » Wed Apr 24, 2013 12:08 pm

some helpful commands:

http://virtualme.wikispaces.com/OpenSim ... e+Commands

specifically, I like these:

terrain - Execute subcommand for plugin 'terrain'
terrain load - Loads a terrain from a specified file.
terrain load-tile - Loads a terrain from a section of a larger file.
terrain save - Saves the current heightmap to a specified file.
terrain fill - Fills the current heightmap with a specified value.
terrain elevate - Raises the current heightmap by the specified amount.
terrain lower - Lowers the current heightmap by the specified amount.
terrain multiply - Multiplies the heightmap by the value specified.
terrain bake - Saves the current terrain into the regions revert map.
terrain revert - Loads the revert map terrain into the regions heightmap.
terrain newbrushes - Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time.
terrain stats - Shows some information about the regions heightmap for debugging purposes.
terrain effect - Runs a specified plugin effect
terrain flip - Flips the current terrain about the X or Y axis
terrain rescale - Rescales the current terrain to fit between the given min and max heights
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Constance Peregrine
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Re: Region Creations

Post by Constance Peregrine » Wed Apr 24, 2013 2:39 pm

in an attempt to inject some humor-)) a Poll...

http://www.avatarland.se/?p=490
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