I’ve worked very hard on a dancehud (for both SL AND OpenSim) - took me about 2 years to complete it (and i’ve worked it off and on for like 6 years - adding features). I’ve been mostly on SL in the past. Ported to OpenSim over the last while. Now it’s merrily in the kitely marketplace (search fleursoft DanceHud) - you’ll find a free one to it out and a product one that comes with my support. Sources for the opensource one are on github.
You can find a lot of Abraniamtions animations at their opensim store: https://opensimworld.com/hop/82512-Abranimations/
Fleursoft dancehud is at: https://www.kitely.com/market/product/5 ... t-DanceHUD
- a demo is there for you to try - its the opensource version. The only differences are really minor - support from me is missing (kinda makes some sense) and two,features (transfer - which moves stuff into the dancehud easily and upgrade which is used to upgrade the demo dancehud to a product one or to update to the latest rev (if I make a newer rev)). Free for the demo and what is does is really powerful. Can send messages to other items and lots more….
If you remember huddles from way way back in SL history… well - the idea of my dancehud was kinda like that - but that was not nearly powerful enough. I kept working on it till I had a dancehud that I loved to use. 10 menus of dance sequences that could be LONG (more than 256 characters and on multiple lines in a notecard) . I loved having a set of waiting dance sequences instead of just standing waiting for the next song… (these are just dancesequences that you put on a specific menu and tell the dancehud that waiting sequences are there - so when you hit the ‘stop’ button for any dance sequence the ‘next’ stop sequence gets stared up - makes you not just ‘stand’ in place between song). There is just lots of stuff that it can do. Works great on really busy sims too…. Lots of work to make it this powerful yet really easy to us…
Ah - one of the nice features is themes - it has different colors and transparency settings. Just seeing lots of dance sequences on the hud is nice (made to show 30 sequence names). It has a record mode - play dances from its inventory and it’ll create a dance sequence with times of when you click. Groups let you have different dancers on different animations at the same time… just go read the website - lots there
The dancehud has a lot of features - all documented at: http://fleursoft.com/
You can also learn a lot about dancing in Sl by the dance queens site: http://sldancequeens.blogspot.com/
- they have over 300+ dance sequences that just need the animations (if they were available in opensim).
I wanted to make it easy to dance in SL and OpenSim. The lack of animations is just not so wonderful. I used to dance with dance sequences in Sl (like michael Jackson’s Thrilller) with six others or so and really knew the DJ (Ray Trafalger) - we were the Raylettes - performed about six nights a week years - the fleursoft site has more details. DJ Ray used to challenge me after we got started - he’d play songs that he thought I would not have a dance wequence for… i kept up with him. In the end i had different kinds of dances, slow, medium, fast and then special (thriller and others like YMCA). Was always a fun night with them and synchronized dancing.
I wish that there were animations in opensim that are not stolen… dancing could be big in opensim with the animations. My dancehud can help dance groups of between one and 20 or so - it’s a script limit…makes sense… it does not use OSSL functions that require permissions.
Yes - i would gladly support any store that sells opensim animations and i’d offer to work with them with my dancehud to see them succeed.
My real life has been kinda busy lately - fighting multiple myeloma cancer, working full time and more.. keeps me really busy
- Fleur Cooperstone