Inventory Warnings

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Gypsy Paz
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Inventory Warnings

Post by Gypsy Paz »

Hey Guys,

I put up a new item on the market, and got 6 warnings on my item contents.
What likely caused the warnings is that I put a script inside a notecard inside the object.

The test delivery and the debug delivery both has the script properly existing inside the notecard,
so I decided to ignore the warning, but thought I'd let you guys know.


Gypsy
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Ilan Tochner
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Re: Inventory Warnings

Post by Ilan Tochner »

Hi Gypsy,

You can click the warning icons in your product listing to see the exact cause of the warning. This will enable you to fix those problems which is preferable to ignoring them.
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Dundridge Dreadlow
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Re: Inventory Warnings

Post by Dundridge Dreadlow »

If you have scripts... which I know you do..
warnings are frequently caused by the UUID detector which helps find missing assets.

Each and every UUID in the script will be checked against the asset database to see if it is a sound or texture. If it can't find it, it will be flagged as a warning and show the line of the code it thinks the missing asset comes from. If a script was imported/copied from another source, this is a fantastic feature to help you find things that are missing. If you refer to things that aren't sounds or textures inside Kitely by their UUID, it's kinda annoying :)

'twould be wonderful if there was a "please ignore this UUID" button to add the UUID to a whitelist per user to prevent the warning :) Yeah, I know. No rush.
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PS. Kitely is awesome.
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