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Inventory Warnings

Posted: Mon Nov 04, 2013 1:01 pm
by Gypsy Paz
Hey Guys,

I put up a new item on the market, and got 6 warnings on my item contents.
What likely caused the warnings is that I put a script inside a notecard inside the object.

The test delivery and the debug delivery both has the script properly existing inside the notecard,
so I decided to ignore the warning, but thought I'd let you guys know.


Gypsy

Re: Inventory Warnings

Posted: Mon Nov 04, 2013 5:43 pm
by Ilan Tochner
Hi Gypsy,

You can click the warning icons in your product listing to see the exact cause of the warning. This will enable you to fix those problems which is preferable to ignoring them.

Re: Inventory Warnings

Posted: Mon Nov 04, 2013 11:33 pm
by Dundridge Dreadlow
If you have scripts... which I know you do..
warnings are frequently caused by the UUID detector which helps find missing assets.

Each and every UUID in the script will be checked against the asset database to see if it is a sound or texture. If it can't find it, it will be flagged as a warning and show the line of the code it thinks the missing asset comes from. If a script was imported/copied from another source, this is a fantastic feature to help you find things that are missing. If you refer to things that aren't sounds or textures inside Kitely by their UUID, it's kinda annoying :)

'twould be wonderful if there was a "please ignore this UUID" button to add the UUID to a whitelist per user to prevent the warning :) Yeah, I know. No rush.