Export Permission and Prices
Posted: Sun Aug 10, 2014 9:45 am
(This post was edited to correct mistakes)
At the last Kitely Community Meeting there was some discussion about how to calculate prices for marking things Export. Someone mentioned that a price increase for selling something “Export” was a tax on the honest people to help defray the amortized cost of getting your intellectual property stolen. I think there are several layers to this that are worth talking about. I'll discuss how I “calculate” some of my prices here to help others make similar decisions.
C
You can sell an item copyable (my preferred minimum protection to sell anything). The new owner can rez several copies inside Kitely and recover if one is deleted or lost for any reason. They cannot back it up into an OAR or take it with them to other grids. In the bad old days of OpenSim, the servers often crashed and lost non-copyable items, so many people prefer to have copyable items. (I have not lost anything on an OpenSim grid in a long time).
CE
You can put an item in the Kitely Marketplace that is marked CE (copyable and exportable). This is an item that your customer can make copies of, save in an OAR, take with them to another grid and copy there. Someone on the OSgrid could abuse God Mode and steal it from you. So far, I have not added a tax on items marked Exportable this way. But I am considering pricing them a little higher than items that are just marked COPYable.
MC
I sell things that are intended for people to build into their own boats in Kitely. These have to be MOD to allow them to be linked into their builds. In my case this tends to be something simple like a compass that is not very useful if sold copy only. So this is sold at the lowest price, lets say KC$300. My customers could build this compass into all their private boats in Kitely, make many copies, and could allow all their friends and visitors to use them. But they cannot sell them or take them to other grids.
MCT
I sell “full perm” versions of many items for people to build into boats that they then want to sell to others. The root prim is full perm (MCT) but I mark the scripts inside as CT only. This allows my customers to make copies, build them into boats and sell copies of those boats to their customers. Nobody but me can read or modify the scripts. (Unless they abuse God Mode in OSGrid and violate my copyright).
I could sell compasses to everybody one at a time, but if I sell a TRANS version to a boat builder, they are going to do all the hard work of marketing. (Much harder than scripting IMHO!) So my internal calculation is if I charge a boat builder 4 times the individual price of the compass, I will do OK. They may sell many more than 4 copies, but I will still do OK. So I take that KC$300 I mentioned above for a compass, multiply by 4 and sell the “full perm” version for KC$1200.
If bought from my vending machines in-world, my customers can back them up in OARs and take them with them when hypergridding to other grids, make copies when they get there and still use them in builds for sale. If bought from the Kitely Marketplace, my customers could not back up or export items, so I never use MCT in the Marketplace.
There is a possibility that a script marked CT can be copied out of my build and used by a clever person to do the same function in other builds (even without God Mode). Then sold to other people! I actually had somebody copy a CT script of mine in Second Life once. Then they IMed me and asked for advice on how to make it work better! Cheeky bastard! Actually we got along well and I tried to help him out. I don't think I lost any business to this transaction.
MCTE
Since I have already given builders export permission in MCT mode in my vending machines, I don't see any additional threat in marking a “boat builder” item as Export. So I charge the same price for this (4 times the MC only price) and never use an MCT version in the Marketplace. MCTE allows boat builders to link my compass into their boats, sell the boats, back them up in OARs, take them to other grids and do it all again.
MCE
This is a mode I have considered but never used yet. This is a mode that would allow my customer to make boats in Kitely for personal use, and also in any other grid for personal use. (And allow their friends to ride). But they could not sell the resulting boats in Kitely or other grids. This is sort of half way between MC and MCTE, so if I was to offer items for sale in this mode, I suppose the calculation would be twice the base price. So in the case of the KC$300 I mentioned above for a compass, this would be listed at KC$600.
(this post was edited to correct mistakes)
At the last Kitely Community Meeting there was some discussion about how to calculate prices for marking things Export. Someone mentioned that a price increase for selling something “Export” was a tax on the honest people to help defray the amortized cost of getting your intellectual property stolen. I think there are several layers to this that are worth talking about. I'll discuss how I “calculate” some of my prices here to help others make similar decisions.
C
You can sell an item copyable (my preferred minimum protection to sell anything). The new owner can rez several copies inside Kitely and recover if one is deleted or lost for any reason. They cannot back it up into an OAR or take it with them to other grids. In the bad old days of OpenSim, the servers often crashed and lost non-copyable items, so many people prefer to have copyable items. (I have not lost anything on an OpenSim grid in a long time).
CE
You can put an item in the Kitely Marketplace that is marked CE (copyable and exportable). This is an item that your customer can make copies of, save in an OAR, take with them to another grid and copy there. Someone on the OSgrid could abuse God Mode and steal it from you. So far, I have not added a tax on items marked Exportable this way. But I am considering pricing them a little higher than items that are just marked COPYable.
MC
I sell things that are intended for people to build into their own boats in Kitely. These have to be MOD to allow them to be linked into their builds. In my case this tends to be something simple like a compass that is not very useful if sold copy only. So this is sold at the lowest price, lets say KC$300. My customers could build this compass into all their private boats in Kitely, make many copies, and could allow all their friends and visitors to use them. But they cannot sell them or take them to other grids.
MCT
I sell “full perm” versions of many items for people to build into boats that they then want to sell to others. The root prim is full perm (MCT) but I mark the scripts inside as CT only. This allows my customers to make copies, build them into boats and sell copies of those boats to their customers. Nobody but me can read or modify the scripts. (Unless they abuse God Mode in OSGrid and violate my copyright).
I could sell compasses to everybody one at a time, but if I sell a TRANS version to a boat builder, they are going to do all the hard work of marketing. (Much harder than scripting IMHO!) So my internal calculation is if I charge a boat builder 4 times the individual price of the compass, I will do OK. They may sell many more than 4 copies, but I will still do OK. So I take that KC$300 I mentioned above for a compass, multiply by 4 and sell the “full perm” version for KC$1200.
If bought from my vending machines in-world, my customers can back them up in OARs and take them with them when hypergridding to other grids, make copies when they get there and still use them in builds for sale. If bought from the Kitely Marketplace, my customers could not back up or export items, so I never use MCT in the Marketplace.
There is a possibility that a script marked CT can be copied out of my build and used by a clever person to do the same function in other builds (even without God Mode). Then sold to other people! I actually had somebody copy a CT script of mine in Second Life once. Then they IMed me and asked for advice on how to make it work better! Cheeky bastard! Actually we got along well and I tried to help him out. I don't think I lost any business to this transaction.
MCTE
Since I have already given builders export permission in MCT mode in my vending machines, I don't see any additional threat in marking a “boat builder” item as Export. So I charge the same price for this (4 times the MC only price) and never use an MCT version in the Marketplace. MCTE allows boat builders to link my compass into their boats, sell the boats, back them up in OARs, take them to other grids and do it all again.
MCE
This is a mode I have considered but never used yet. This is a mode that would allow my customer to make boats in Kitely for personal use, and also in any other grid for personal use. (And allow their friends to ride). But they could not sell the resulting boats in Kitely or other grids. This is sort of half way between MC and MCTE, so if I was to offer items for sale in this mode, I suppose the calculation would be twice the base price. So in the case of the KC$300 I mentioned above for a compass, this would be listed at KC$600.
(this post was edited to correct mistakes)