College of Music, Scripting and Science

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Marstol Nitely
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College of Music, Scripting and Science

Post by Marstol Nitely »

I'd almost forgot about this place, but went back to see if it was still there tonight and it is.

My first little 512 mainland lot in SL was at Razorwulf near the College of Scripting, Music and Science. It was one of the first places I sent my noob friends and I visited often because it was such a great resource. Wouldn't it be great if we could have something like that on Kitely?
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Adagio Greenwood
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Re: College of Music, Scripting and Science

Post by Adagio Greenwood »

Sure would! And I would be student numero uno! I NEED to learn to script!

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Graham Mills
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Re: College of Music, Scripting and Science

Post by Graham Mills »

Not a college as such and not fully installed yet either but Bromley College had an LSL exhibition in SL for many years and have kindly made available a copy as an OAR which I have uploaded. You will find it here:

http://www.kitely.com/virtual-world/Gra ... ls-2/Stuff
Last edited by Graham Mills on Mon Feb 18, 2013 6:10 pm, edited 1 time in total.
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Adagio Greenwood
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Re: College of Music, Scripting and Science

Post by Adagio Greenwood »

Oooooooooo, I will be over later! Keep the coffee on............

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Re: College of Music, Scripting and Science

Post by Graham Mills »

ooops -- I just moved it to the north-west corner of the region known as Stuff, i.e.

http://www.kitely.com/virtual-world/Gra ... ls-2/Stuff

Not everything works yet (notably the chairs) and some of the posters refer to old viewers, etc. Still, makes a decent enough walk-round intro, especially in the company of a mentor.
Adagio Greenwood wrote:Oooooooooo, I will be over later! Keep the coffee on............

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Re: College of Music, Scripting and Science

Post by Marstol Nitely »

Paid a quick visit and can't wait to go back and collect all the notecards on scripting. Will send others for sure. Thanks Graham! :D
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Re: College of Music, Scripting and Science

Post by Graham Mills »

Most welcome -- Clive Gould gets the credit, of course. As and when I get round to fixing the broken bits, I'll make a copyable version available inworld. Just don't hold your breath... :)
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