Not yet, it's too early.Gusher Castaignede wrote: ↑Sun Nov 14, 2021 2:42 amDoes your friend have a project website for his Vulkan based viewer?
kITELY USING HIGH FIDELITY CODE?
- Tess Juel
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Re: kITELY USING HIGH FIDELITY CODE?
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Re: kITELY USING HIGH FIDELITY CODE?
Hello I did not get my order not sure who to get in touch with ??
- Ilan Tochner
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Re: kITELY USING HIGH FIDELITY CODE?
Hi DaisyMay,
You need to log into the grid you had the order delivered to with the avatar to which you sent the order and then click the link in the IM our system sent that avatar to complete the delivery process.
You need to log into the grid you had the order delivered to with the avatar to which you sent the order and then click the link in the IM our system sent that avatar to complete the delivery process.
- Gregg Legendary
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Re: kITELY USING HIGH FIDELITY CODE?
what is high fidelity?Tess Juel wrote: ↑Sun Nov 14, 2021 10:28 amNot yet, it's too early.Gusher Castaignede wrote: ↑Sun Nov 14, 2021 2:42 amDoes your friend have a project website for his Vulkan based viewer?
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Re: kITELY USING HIGH FIDELITY CODE?
Hi Gregg,
High Fidelity is a company that was founded by Second Life's creator. It initially worked on creating an open source virtual world platform but later pivoted to working on 3D audio instead. We had a, now discontinued, service under development that would have used this open source project as a basis for a new Kitely virtual world offering (that would have been offered in addition to our OpenSim offering). However, shortly after High Fidelity discontinued development we decided it wasn't financially viable for us to continue developing our own High Fidelity offering without millions of dollars in investment.
High Fidelity is a company that was founded by Second Life's creator. It initially worked on creating an open source virtual world platform but later pivoted to working on 3D audio instead. We had a, now discontinued, service under development that would have used this open source project as a basis for a new Kitely virtual world offering (that would have been offered in addition to our OpenSim offering). However, shortly after High Fidelity discontinued development we decided it wasn't financially viable for us to continue developing our own High Fidelity offering without millions of dollars in investment.
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