A snippet from the console messages:
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Region (root) # load oar 14-12-27-Evensong.oar
10:27:49 - [ARCHIVER]: Loading archive to region Land NE from 14-12-27-Evensong.oar
10:27:49 - [ARCHIVER]: Loading OAR with version 1.0
10:27:49 - [ARCHIVER]: Not loading archived region 2_1_Evensong_2,1 because there's no existing region at location 7603,7602
10:27:49 - [ARCHIVER]: Not loading archived region 1_2_Evensong_1,2 because there's no existing region at location 7602,7603
10:27:49 - [ARCHIVER]: Not loading archived region 2_2_Evensong_2,2 because there's no existing region at location 7603,7603
10:27:49 - [TERRAIN CHANNEL]: Merge. inSize=<256,256>, disp=<0, 0, 0>, rot=0, rotDisp=<0, 0>, outSize=<256,256>
10:27:49 - [TERRAIN]: File (terrains/Evensong.r32) loaded successfully
10:27:49 - [ARCHIVER]: Restored terrain terrains/Evensong.r32
10:27:49 - [BULLETSIM TERRAIN MANAGER]: Terrain for Land NE/<0, 0, 0> created with Heightmap
10:27:49 - [REGION DB MYSQL]: Storing terrain. X=256, Y=256, rev=11
10:27:55 - [ARCHIVER]: Loaded 250 assets and failed to load 0 assets...
Any ideas, anyone? For example, do I need to further investigate my SoaS settings? Is it to do with ODE (Kitely) versus Bulletsim (SoaS)? Or ...?