Now I know what slow objects are but I find it incredible that suddenly out of the blue a world that had no slow objects should have suddenly developed 30 - and then was rolled back without warning me. Also those objects have been on my world for about a year AND they were NOT made phantom when I inspected them. I then had to make them phantom myself. They had nothing to do with the new building I had just rezzed.
I did however freeze just before I left at 12: 45am and I stopped the world. Then I logged out.
I also changed the physics to OED just before I came back. I was on Bullet but I find there is a prob with Bullet of walking through some doorways, which is solved if you changed to OED and then back to Bullet after the said building with problem doors has been rezzed. However the Slow Objects had nothing to do with that new building...
Are we being taken over by automatic Demons who IMAGINE things...Because the world was not opening slower... I time every entry with a stopwatch to make sure that it is opening consistently in a reasonable time - and tonight it was actually opening slightly quicker if anything- about 1min - 1..30 mins is the usual time. I am trying very hard to keep the script numbers under control because that is what really influences the opening time the most.
I realise that this may have been a weird glitch but .....I thought I should mention it. Any clues as to what's going on? Will it, horror of horrors, happen again?
Thanks for reading
