Terraforming mega regions

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Amiryu Hosoi
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Terraforming mega regions

Post by Amiryu Hosoi »

Hey all,

can someone tell me if there is a way to terraform mega regions by loading a terrain file? I am working on a 16x16 megaregion but the terraain tools are soooo slooooow;-( Anyone?

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Ilan Tochner
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Re: Terraforming mega regions

Post by Ilan Tochner »

Hi Amiryu,

You can temporarily disable Advanced Megaregion mode then upload terrain files into each of the regions individually. Once you're done, re-enable Advanced Megaregion mode (your world performance will be much better when it's on).
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Re: Terraforming mega regions

Post by Amiryu Hosoi »

Hey Ilan, I was thinking about that yes but that will take a lot of preparations, I now have 16 textures I use as a template;-)
It will take a while but it wil be worth is.
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Re: Terraforming mega regions

Post by Deuce Halsey »

Ilan Tochner wrote: You can temporarily disable Advanced Megaregion mode then upload terrain files into each of the regions individually. Once you're done, re-enable Advanced Megaregion mode (your world performance will be much better when it's on).
Is it a good idea to disable Advanced Megaregion mode whenever you're editing terrain on a multi-region world? I had done some terrain editing on my single region worlds and it seemed to work as expected. But when I try to do similar edits on one of the regions in my 4-region main world I get all kinds of bizarre lag in response to my terrain edit commands.

This is my first experience dealing with multi-region setups so I'm not sure if this is an Advanced Megaregion issue, or just some well-known issue with editing multi-region islands that I was simply unaware of. If it turns out to be the latter, can someone point me in the direction of good explanation of how to get around this problem?

Thanks,
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Constance Peregrine
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Re: Terraforming mega regions

Post by Constance Peregrine »

Well, when you edit terrains in mega you need to edit IN the region you are terraforming.

In other words, turn on property lines in the viewer, terraform the major work inside a region, go over to the other one, do the major work in that one, etc....you can cross the border [cam wise] for the smoothing aspect but doing the heavy stuff gets you the "lag" as you say, but I think you are referring to running the edit tools over an area and then a few seconds later the work shows...

Anywho, this may not have anything to do with whatever is being discussed, feel free to disregard if so-))
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Re: Terraforming mega regions

Post by Deuce Halsey »

While I will admit that the problem area is adjacent to the boundary between two regions in my world, where I'm actually standing (or hovering) doesn't seem to matter.
The lag seems to occur whether I'm aiming in from the adjacent region, or if I'm on the other side of the work area and well inside the region whose terrain is being edited.

In my case the lag is more than a few seconds. At one point i was trying to raise the terrain in a specific area to hide the base of a build I just installed. I kept trying to
get the terrain to raise over and over again, but nothing. In frustration I moved to another area to try some other terrain edits. When I came back a few minutes later
there was an enormous spike of land sticking out of the ground where I had been editing in vain. So this was a delay of up to two minutes or more between the edit command
and anything actually happening.

I think I will try it again later with Advanced Megaregion mode turned off. If that doesn't help I may just have to make the needed changes very slowly, entering one command
every time I happen past the work area and then seeing what happened later on. Luckily it's a fairly small area we're talking about.
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Re: Terraforming mega regions

Post by Constance Peregrine »

ok, then where are your sliders? full strength to the right? for both?

Sometimes, also, if you move the strength down to about halfway, that helps...even try the size down to 1/2 or so....especially in a small place that needs some finesse.

As well, you could also try lowering your draw to be just over the distance you are editing.

dd ## is the chatbar command for that...
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Re: Terraforming mega regions

Post by Deuce Halsey »

Minethere Always wrote:ok, then where are your sliders? full strength to the right? for both?

Sometimes, also, if you move the strength down to about halfway, that helps...even try the size down to 1/2 or so....especially in a small place that needs some finesse.

As well, you could also try lowering your draw to be just over the distance you are editing.

dd ## is the chatbar command for that...
I actually had my size down to about 10-15% max, and strength no more than about 30-40%. From what you're saying perhaps I have my settings too low.
I am gonna try it with Megaregion mode off later - and I'll try messing with the draw distance as well.

Thanks for the advice,
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Re: Terraforming mega regions

Post by Deuce Halsey »

It does seem to work a lot better when I edit terrain with Advanced Megaregion mode turned off. I will turn that mode off in future for any but the simplest changes I make to terrain on a multi-region world.

The trick is gonna be to remember to turn it back on when I'm done editing terrain. ;)
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Re: Terraforming mega regions

Post by Ilan Tochner »

Deuce Halsey wrote:The trick is gonna be to remember to turn it back on when I'm done editing terrain.
Best to remember, the difference in performance can be quite noticeable.
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