uploading terrain to 2x2 sim

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At0m0 Beerbaum
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uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

I keep getting a flurry of spikes rather than the terrain I uploaded. Is there something special I need to do with varraregions?
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Ilan Tochner
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Re: uploading terrain to 2x2 sim

Post by Ilan Tochner »

Hi At0m0,

Are you uploading a RAW file? If so please note it needs to be equal to the size of your world not a 256x256 one. Also please make sure the values are stored using the correct number of bytes per value.
At0m0 Beerbaum
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Re: uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

is there a proper guide to doing this on varraregions? I am using 256x256 size and I get the same result
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Ilan Tochner
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Re: uploading terrain to 2x2 sim

Post by Ilan Tochner »

How are you creating these RAW files?
At0m0 Beerbaum
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Re: uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

l3DT

I set it to 8 bit
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Re: uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

I meant 512x512.

I have a 2x2 sim.

I even downloaded an existing raw map.


still screws up.

I am doing it from the estate utility, is this the correct way?
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Ilan Tochner
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Re: uploading terrain to 2x2 sim

Post by Ilan Tochner »

Please see https://myosgrid.wordpress.com/2013/02/ ... r-opensim/ and set the image size to be equal to your world size (1 meter = 1 pixel).
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Re: uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

uploading it via estate supported?
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Ilan Tochner
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Re: uploading terrain to 2x2 sim

Post by Ilan Tochner »

You can upload RAW files as you would in Second Life, just make sure that the format is created correctly and that the bitmap's resolution matches the world size.
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Re: uploading terrain to 2x2 sim

Post by At0m0 Beerbaum »

I keep getting porcupine terrain as a result if I change the r32 to a raw
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