Is pathfinding enabled on OpenSim?

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Lunk Portal
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Is pathfinding enabled on OpenSim?

Post by Lunk Portal »

I am scripting my objects and found the pathfinding doesn't seem to be available? Is it available in OpenSim?

If not, does anyone have any scripts for moving objects around your region? i have a little robot I want to travel around, waypoints are fine and so is wandering.

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Re: Is pathfinding enabled on OpenSim?

Post by Graham Mills »

Not that I'm aware. Although I haven't used any recently, there are several NPC toolkits that perhaps do some of what you want. llSetKeyframedMotion can also be used to move objects, including animesh, around as in SL.

viewtopic.php?f=26&t=3711

viewtopic.php?f=24&t=5437

https://www.outworldz.com/Opensim/posts/NPC/
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