AOs Slowing Down Grids
Posted: Mon Oct 17, 2022 11:02 pm
Question for Ilan - posting here bc others may wonder.
I'm working with Mike McHugh on his October 27 event. He is directing people to remove AOs. After seeing the horrible lag we caused at Caribou from the ZAOS AOs (600,000 somethings for one), I have converted many of the ZAOS AOs to KAOS and have a gift box with the ones I've converted so far, instructions and the engine for anyone to convert. Also included are instructions and video link (thanks Kayaker) on how to load the FS or viewer AO so a separate AO hud is not needed and one that will perform in all grids (no more duck walking or sliding).
Mike said he was told to have AOs removed bc of lag. Is the reason for this the ZAOS AOs? Is there any problem with AOs in general, specifically if they are KAOS or in FS or viewer AO?
Thanks!
I'm working with Mike McHugh on his October 27 event. He is directing people to remove AOs. After seeing the horrible lag we caused at Caribou from the ZAOS AOs (600,000 somethings for one), I have converted many of the ZAOS AOs to KAOS and have a gift box with the ones I've converted so far, instructions and the engine for anyone to convert. Also included are instructions and video link (thanks Kayaker) on how to load the FS or viewer AO so a separate AO hud is not needed and one that will perform in all grids (no more duck walking or sliding).
Mike said he was told to have AOs removed bc of lag. Is the reason for this the ZAOS AOs? Is there any problem with AOs in general, specifically if they are KAOS or in FS or viewer AO?
Thanks!