I normally use Singularity because I like it best for building and I like its lighting better than FS. It's worked fine for me until recently. Recently, as I'm working in my western town, when I turn one way or another, things disappear. A building might disappear one time, then things inside the store disappear. I turn back and they reappear. I turn another way and other things disappear, then reappear when I turn again.
Any idea what's causing this?
Thanks.
Things blinking in and out of existence.
- Fayre Scribe
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Things blinking in and out of existence.
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Re: Things blinking in and out of existence.
Hi Fayre,
It's likely due to your display settings, specifically in relation to LODs. Your build is too complex for your viewer to display it all at once using your current settings so some things are reduced to LODs that aren't displayed at your distance from them.
It's likely due to your display settings, specifically in relation to LODs. Your build is too complex for your viewer to display it all at once using your current settings so some things are reduced to LODs that aren't displayed at your distance from them.
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Re: Things blinking in and out of existence.
i have that issue in RL Fayre..
maybe your Draw Distance is set low also?
maybe your Draw Distance is set low also?
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Re: Things blinking in and out of existence.
It's not draw distance. The things disappearing and returning aren't in the distance, they're right next to me. Will check my LOD setting. I usually keep it at 4. The stores have boots and hats displayed in them that are primmy. Is it possible that a lot of prims in a small concentrated area could do this?
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Re: Things blinking in and out of existence.
Please try both lowering and increasing your graphics settings to see how this affects this issue.
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Re: Things blinking in and out of existence.
I separated the 2 stores with high prim stuff in them. I also made the store buildings bigger. So far nothing is disappearing. So I think it may be what I suspected... too many prims concentrated in a small area. Will see what happens.Ilan Tochner wrote: ↑Tue Apr 09, 2024 6:21 pmPlease try both lowering and increasing your graphics settings to see how this affects this issue.

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