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Adagio
ah..well, here is a link then..hope it is usefulAdagio Greenwood wrote:Yep, you probably do, LOL. It is really the bigger ones we are talking about, like the 512 x 512 and up to 1024 x 1024. The sizes you would need for sim-surrounds. Since it looks like it can be done in SOAS, the next job on my list is to get SOAS and get comfy with it.
Adagio
Not 100% certain, but it appears to me that we can just make them from the build menu now. I created a 256/256 prim "by accident" lol and was like ... "oh yay" lol.Adagio Greenwood wrote: ↑Sun Feb 17, 2013 5:43 pmI just posted here about the really cool sim-surround sculptmap I got from pIRA Technologies in SL this morning. One of the things she included in the package is a 768 x 768 mega-prim and I would love to see a sculpt of that. I was pretty certain though that no way was I going to be able to export that (SL being the beast that it has been with exports) and, anyway, where on earth (well, where in SL) would I rezz something that size to even take a look at it?
I made a 256 x 256 version of it and posted a pic on the other thread. Does anybody have any prims bigger than 256 x 256?
Adagio