I agree with Dot: no feathers ruffled here. This has been an open and interesting discussion. We've seen points presented from multiple sides... which is what such forums are for. Ilan has replied. Good forum!
Regarding the rest of this, I'm making some points-- but I don't know everything. So just chatting here.
Ilan wrote:The 10%-20% we charge for Kitely Market sales (of which PayPal keeps up to 40% due to their own fees) hardly justifies the amount of work we have to spend on customer support for running Kitely Market (especially for supporting buyers from third-party grids). In other words, Kitely Market is a loss leader for us, not a revenue center. Despite being the leading marketplace of the entire Hypergrid ecosystem, it remains highly reliant on our other revenue streams as it is not a self-sustaining line of business given the transaction volume that the OpenSim ecosystem currently has.
I was under the impression that by selling on Kitely Market I was helping to promote Kitely... and providing Kitely some profit via a cut of my sales. Are my sales instead costing Kitely profit? Hmmmm...
Before I comment on the following, a disclaimer: I have no idea what all goes on behind the scenes in running Kitely Market. I probably can't even imagine. So let's take it for granted Ilan knows a bit more about this than me.
That said, the statement "PayPal keeps up to 40% due to their own fees" is a bit exaggerated. In my lifetime of business with PayPal there was one time they charged me a 35% fee... and having learned that lesson I plugged that hole very quickly and never experienced such fees again. PayPal charges 2.9% for online sales plus a .30 transaction fee (unless the business has a bulk agreement... which it should). So Kitely's 20% cut of sales should be more than sufficient to cover PayPal fees and still make a good profit.
Kitely makes all initial sales of KCs and gets the profits therefrom. Is Kitely selling KCs somehow not profitable? So I don't understand how Kitely Market, which makes money either on US$ sales or KC sales, would be operating as a loss-based system.
Regarding selling to people on other grids: I would think that would not be happening if it wasn't profitable. People on other grids still have to pay either by PayPal (Kitely cut: 20%) or by purchasing KCs from Kitely (ka-ching!). How could such sales negatively affect Market profit? Requiring support: sure, that's part of conducting business. All such things have behind-the-scenes time requirements. But it doesn't reduce profit.
Ilan wrote:Every merchant that sells in Kitely Market would be happy to get a free ad in the Kitely Welcome Center. However some merchants pay for ads in Kitely Market (website) while others do not. Similarly, some merchants have stores that generate a lot of business for Kitely while others do not. Lastly, some merchants pay Kitely for hosting, while others do not. In other words, giving all Kitely Market stores an equal amount of free advertising in the Kitely Welcome Center regardless of how much they contribute to Kitely's bottom line is not fair to the merchants who are responsible for the great majority of sales in Kitely Market... Lastly, please keep in mind that we already sell advertising slots in Kitely Market so it's not unreasonable that we start preferring our paying world owners when we decide who we give free advertising to inside Kitely Welcome Center.
This is a valid point. So based on these concepts, the only ads we should see at Kitely Welcome Center are from
merchants who own land or pay for advertising on Kitely Market. No other merchants would ever be listed. While I'm not crazy about such preferential treatment, I admit that Kitely has the right to set such criteria, and it's not without reason. That's how marketing works. So I'll concede that point, based on real life marketing practice.
However, there are other things to consider: 1) Virtual worlds are not real life. 2) Virtual worlds often operate on different principles than real life. 3) A great deal of what exists on OpenSim and the Hypergrid is
free in order to promote Opensim and the Hypergrid. (For example, people aren't charged every time they use the Hypergrid to port to another grid. That freedom is of benefit to everyone, including Kitely.)
Consider as a very good example: Kitely Forums. We see no preferential treatment here. No requirement of owning land in order to post here. Everyone is treated equally. (Even troublesome dwagons can post. ;D) The same holds true for Kitely weekly meetings; everyone is invited to attend, not just land owners and merchants. Ilan invites all manner of comments, from anyone (even newbs). Sometimes free and equal is the way to go.
Perhaps changing the Welcome Center Market Area is not a high priority. We've been asked for suggestions on how to improve Kitely; as I said in the OP, "It's something I'd like to see." Why did I recommend it in the first place? Because every day lots of people log into Kitely Welcome and stand there waiting for their world to load. Wise ones have gotten in the habit of adjusting their inventory during that time. Others just stand there with nothing to do...
because the market listings never change. Seemed like a nice idea instead to log in at the market listings and window-shop until my taxi arrives. : )
Perhaps updating the Welcome Center is one of those back burner things. As Ilan said, it's been overhauled four times already.
Made for an interesting discussion though.
