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Re: Projectiles Frozen

Posted: Sat Oct 14, 2023 6:05 pm
by Ilan Tochner
Physics are handled on the server so your hardware shouldn't change how scripts function. Differences in behavior can result from differences in the script engine that is used. Other physical objects in the same world can also potentially overload the physics engine resulting in delays that might cause scripts to time out. Please look at the active world panel in your world's Manage World page to check its CPU usage. See: https://kitely.atlassian.net/wiki/space ... erformance

Re: Projectiles Frozen

Posted: Sat Oct 14, 2023 6:17 pm
by Gusher Castaignede
Interesting info! My PC is also 10 years old but on AMD...

Graham Mills wrote: Sat Oct 14, 2023 5:09 pm
Gusher Castaignede wrote: Sat Oct 14, 2023 4:26 pm Graham, Thanks for the info!

Does your PC use Intel CPU or AMD?
It's a fairly old Dell laptop with Intel i7.