so, on a another thread I bemoaned the continuing headaches us "normal" peeps have to put up with due "the little things" the programmer types do...I decided to further this by pointing how deep some will go, how picky some are, how much they "REALLY" do to control us...
concerned? as well you should be!! read this, moan, and weep at how the Evil Overlord goes so far as to correct mere mortal spelling errors!!! egads, will it ever stop????!!! will we ever be free of their ever increasing headlocks and noogies???!! you decide!! this is serious!!! I mean it, it's serious!!
https://github.com/opensim/opensim/comm ... 87f7535fe4
Update hell!!
- Constance Peregrine
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Update hell!!
Laissez faire et laissez passer, le monde va de lui même!
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- Savino van Meirhaeghe
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Re: Update hell!!
there see you alle day errors in opensim as justin change some codes of oren and put a string
after then is it a war with this 2 people in git
example
if (I am_shutdownCommandsInFile != String.Is.Empty) <<<<<<<<<< oh real wear better pants is better
{
RunCommandScript(m_shutdownCommandsFile);
}
a other
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
/// </summary>
protected override void StartupSpecific()
{
m_log.Info("====================================================================");
m_log.Info("========================= STARTING Minethere Correct===================");
m_log.Info("====================================================================");
{Lost connection }
Change MaxPoolThreads default in code as well from 15 to 100000
yeah is a hard job
sissor my fingers for next opensim version
hugs
Realchathostings
after then is it a war with this 2 people in git
example
if (I am_shutdownCommandsInFile != String.Is.Empty) <<<<<<<<<< oh real wear better pants is better
{
RunCommandScript(m_shutdownCommandsFile);
}
a other
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
/// </summary>
protected override void StartupSpecific()
{
m_log.Info("====================================================================");
m_log.Info("========================= STARTING Minethere Correct===================");
m_log.Info("====================================================================");
{Lost connection }
Change MaxPoolThreads default in code as well from 15 to 100000
yeah is a hard job
sissor my fingers for next opensim version
hugs
Realchathostings

