White Square on Map

Ask questions about creating worlds, using worlds, etc.
User avatar
Koshari Mahana
Posts: 151
Joined: Fri Feb 06, 2015 8:14 am
Has thanked: 63 times
Been thanked: 192 times
Contact:

Re: White Square on Map

Post by Koshari Mahana »

The white square is gone now but I'll still try to fix the problem with the colliders because you're right, they are extremely high.
Image
VISIT FOUR WINDS ON THE MARKET
VISIT FOUR WINDS INWORLD: hop://grid.kitely.com:8002/Coopersville/909/907/21
User avatar
Ilan Tochner
Posts: 5203
Joined: Sun Dec 23, 2012 8:44 am
Has thanked: 2978 times
Been thanked: 3021 times
Contact:

Re: White Square on Map

Post by Ilan Tochner »

Okay, great. It's possible the load was borderline and something else that was changed in your world during the last 24 hours tipped the scales back down enough to enable the tile generation process to complete. That said, it's best not to leave such high load objects rezzed in the world.
Post Reply