Use-cases for marketing user-managed virtual worlds.

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Selby Evans
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Use-cases for marketing user-managed virtual worlds.

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Use-cases for marketing user-managed virtual worlds. Think product differentiation.
Think multiple markets. The Kitely model

User-managed digital worlds have many potential uses, but "potential means you haven't done it yet." Not all those uses will be comfortable under the same brand. A bit of Design Thinking suggests a reinvention.

https://virtualoutworlding.blogspot.com ... s-for.html
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