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Error on save
Posted: Wed Nov 13, 2013 10:44 pm
by Kevin McCabe 2
When I import an oar from a different opensim server and try to edit a script in an existing object I'm getting the following error.
(0 ,0): Error : /usr/local/node/opensim1/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll (Location of the symbol related to previous warning)
Nothing before this. So I don't know what the previous warning is. Any idea what this means or what the fix is. Thanks.
Re: Error on save
Posted: Wed Nov 13, 2013 10:49 pm
by Dundridge Dreadlow
I'd suggest recreating the script(or prim, depending on how serious) - it sounds like it is corrupted somehow. I've had this happen a couple of times myself.
If you need, save the original to a text file on your computer and copy/paste in world

Re: Error on save
Posted: Fri Nov 15, 2013 8:43 pm
by Kevin McCabe 2
We may try doing that if all else fails. However, since it works fine in another opensim instance it would be very bad if we had to recreate everything. Thanks, Kevin.
Re: Error on save
Posted: Tue Jan 07, 2014 4:07 am
by Evans Love
hey kevin!
so i found out a solution to the error... at least if you were referring to the door script that was throwing this runtime error:
(0 ,0): Error : /usr/local/node/opensim3/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll (Location of the symbol related to previous warning)
apparently kitely does not allow you to make user funcitons with the names:
Open()
Close()
it is case sensitive, however, because:
open()
close()
work. as do:
OpenX()
CloseX()
not sure why that is... but that should solve our problem.
- evans