Oar export failing

Ask questions about creating worlds, using worlds, etc.
User avatar
Ramesh Ramloll
Posts: 168
Joined: Sun Jan 13, 2013 5:16 pm
Has thanked: 81 times
Been thanked: 164 times

Re: Oar export failing

Post by Ramesh Ramloll »

The snapshot shows the newsanchorf (news anchor female) npc and I am on the left.
It is strange to me that the shoes are name differently
may be I renamed them ...
am in a confused state
but the
hair is from Dot Matrix
in fact, all items appear to be from Dot Matrix
There is a note that says the skin is from Eloh Eliot BSD license
Attachments
Screenshot_060414_082618_PM.jpg
User avatar
Ilan Tochner
Posts: 6729
Joined: Sun Dec 23, 2012 8:44 am
Has thanked: 5253 times
Been thanked: 4675 times
Contact:

Re: Oar export failing

Post by Ilan Tochner »

What permissions do you have for them?
User avatar
Ramesh Ramloll
Posts: 168
Joined: Sun Jan 13, 2013 5:16 pm
Has thanked: 81 times
Been thanked: 164 times

Re: Oar export failing

Post by Ramesh Ramloll »

Illan,
I can confirm that I have all perms, copy mod transfer ... it is the free Kate Avatar ...
Still trying to understand where the names of the various objects in the export report data come from, in this case.
Ramesh
User avatar
Oren Hurvitz
Posts: 361
Joined: Sun Dec 23, 2012 8:42 am
Has thanked: 19 times
Been thanked: 500 times
Contact:

Re: Oar export failing

Post by Oren Hurvitz »

There was one object that failed to be exported due to errors: sceneRezzor. That's due to a bug in parsing that object's XML. I've fixed the bug, and it will be included in the next update.

The objects that weren't exported due to lack of CT permissions do, in fact, have insufficient permissions. As an example, your Export Report says that the News Anchor avatar can't be exported because of these attachments:

"Strappy high heel -left"
"Strappy high heel -right"
"Quinn Hair - Medium Brown"

I checked, and all three of these objects have only MC permissions (missing "T). Note that since you didn't create these objects, the relevant permissions to look at are the Next Owner permissions, not the Owner permissions.

The object "Brandon Hair (black)", which appears several times in the Export Report, similarly has only MC permissions for Next Owner.
These users thanked the author Oren Hurvitz for the post (total 2):
Ramesh RamlollFreda Frostbite
User avatar
Ramesh Ramloll
Posts: 168
Joined: Sun Jan 13, 2013 5:16 pm
Has thanked: 81 times
Been thanked: 164 times

Re: Oar export failing

Post by Ramesh Ramloll »

Thanks Oren, I tremendously appreciate your fast response and help.
:) :)
User avatar
Oren Hurvitz
Posts: 361
Joined: Sun Dec 23, 2012 8:42 am
Has thanked: 19 times
Been thanked: 500 times
Contact:

Re: Oar export failing

Post by Oren Hurvitz »

We've fixed the bug that caused "sceneRezzor" to fail to export. The next time you export this world it should no longer report an error for this object.
Post Reply