I just wanted to find out if there is any general interest in the "low poly" school of design here?
I noticed at the Fantasy Faire in SL this year that this sort of design seems to be very in at the moment. For an example of what I am talking about, see the below link.
https://www.google.com/search?q=low+pol ... +landscape
The great thing about this type of design is it is pretty easy, can be very visually striking AND its very performance friendly. Its definitely not my cup of tea for VR, but I can see how people might use it in Opensim for certain projects.
I have always tended towards more realism in my design, but if there was sufficient interest, I might make a low poly landscaping pack to test the water


