Maybe a bug?? or

Creating scripts
Post Reply
User avatar
Ricardo Sorciere
Posts: 11
Joined: Sat Jan 19, 2013 6:12 pm
Has thanked: 1 time
Been thanked: 8 times

Maybe a bug?? or

Post by Ricardo Sorciere » Thu Feb 07, 2019 3:43 pm

Question!! is anyone else other then me having problems with vehicles sinking underground in kitely sandbox??

I try the same set up in all worlds in other grids and no problems vehicles won't sink.

if a vehicle is left untenanted or pause for a few minutes next time you try to move vehicle sinks underground

i try the same set up in other grids never sink under after pause vehicle??
User avatar
Ilan Tochner
Posts: 4697
Joined: Sun Dec 23, 2012 8:44 am
Has thanked: 2366 times
Been thanked: 2524 times
Contact:

Re: Maybe a bug?? or

Post by Ilan Tochner » Thu Feb 07, 2019 4:33 pm

Hi Ricardo,

Kitely Merchants Sandbox uses the standard OpenSim ODE physics engine. AFAIK, Physical objects can sometimes sink into the ground with all OpenSim physics engines. This happens more frequently on flat ground and the Kitely Merchants Sandbox is a 2x2 region sized area of flat ground.
User avatar
Ricardo Sorciere
Posts: 11
Joined: Sat Jan 19, 2013 6:12 pm
Has thanked: 1 time
Been thanked: 8 times

Re: Maybe a bug?? or

Post by Ricardo Sorciere » Thu Feb 07, 2019 8:07 pm

Thanks Ilan ill think of something else.
Post Reply