Hi folks! We want to share with you our plans for upgrading our version of OpenSim. At Kitely, we've always been fanatical about providing an OpenSim experience that's very fast and reliable. To ensure this, we've heavily modified OpenSim to make it faster, e.g. by using cloud-based systems for Inventory and Assets. We've also been careful whenever we added new features to make sure they don't break existing worlds.
Lately we've heard from you that you want access to new features in OpenSim, such as YEngine and PBR, that we've delayed adding because we were afraid of the effect that they'll have on existing worlds. We've come to realize that we've misjudged the balance between reliability and features, and we've waited long enough (too long!) to add these features. So we're starting to work on that now.
Making such big changes to OpenSim will doubtless cause some problems, but with your help we're confident that we'll be able to provide all the modern amenities of OpenSim, while still keeping the world-class performance and customer support that you expect from Kitely. We expect to roll out the new version of OpenSim in a few weeks, and we thank you in advance for your patience while we iron out any bugs.
We've begun work on upgrading Kitely to OpenSim 0.9.2.2
- Ilan Tochner
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Re: We've begun work on upgrading Kitely to OpenSim 0.9.2.2
How the heck are you Gregg???
I'm obsessed with Animesh and soon you will be too!
- Ilan Tochner
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- Joined: Sun Dec 23, 2012 8:44 am
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Re: We've begun work on upgrading Kitely to OpenSim 0.9.2.2
Update is now up. See: viewtopic.php?f=12&t=7189

