Hey everyone!
I like having the region stats to look at, but don't want to be ridiculous with the updating. How often should a script poll the stats? I'd like it to be accurate without being a drain on resources.
Thanks!
Sim statistics update frequency
- Lunk Portal
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Sim statistics update frequency
B. A. Shields (Lunk Portal)
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- Ilan Tochner
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Re: Sim statistics update frequency
Hi Lunk,
Are you referring to the stats on your world's World Page or inworld?
Are you referring to the stats on your world's World Page or inworld?
- Lunk Portal
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Re: Sim statistics update frequency
On my server at home, but I would like to keep it on my in-world if it is not too much of a drain.Ilan Tochner wrote: Thu Mar 27, 2025 9:23 am Hi Lunk,
Are you referring to the stats on your world's World Page or inworld?
B. A. Shields (Lunk Portal)
New Mos Eisley: grid.kitely.com:8002:New Mos Eisley
Outer Rim Travel Agency on Tatooine
Kitely Market - Lunk's Loot
SecondLife Market - Lunk's Loot
My Novels and other Projects - https://linktr.ee/bashields
New Mos Eisley: grid.kitely.com:8002:New Mos Eisley
Outer Rim Travel Agency on Tatooine
Kitely Market - Lunk's Loot
SecondLife Market - Lunk's Loot
My Novels and other Projects - https://linktr.ee/bashields
- Ilan Tochner
- Posts: 6816
- Joined: Sun Dec 23, 2012 8:44 am
- Has thanked: 5406 times
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Re: Sim statistics update frequency
Depending on what you check between once per second to once per 30 seconds. I suggest you run tests on your hardware and see how it affects CPU usage in an empty region and in one that has a lot of other scripts running. If it increases CPU usage by more than 0.1% then you're checking too frequently.
