I ran into an issue. I create a 4096x4096 image for the slot machine wheel, polarize it, then resize to 2048x2048 trying to preserve the details. I save it as a .TGA
As you can see from the image below, it looks like Bantha poo doo
Anyone have experience with placing textures on round surfaces without destroying the detail of the image?
p.s. these wheels will be spinning (rotate texture) so I don't believe planer textureing will work.
Thanks for any help!!


