Mesh UPLOAD viewers
-
- Posts: 35
- Joined: Tue Jan 01, 2013 7:52 pm
- Location: Philadelphia
- Has thanked: 15 times
- Been thanked: 16 times
- Contact:
Re: Mesh UPLOAD viewers
For me, uploading mesh with Singularity or Kokua has the same effect: bit holes in the object and most (but not all) of the textures missing.
"As long as you are not aware of the continual law of Die and Be
Again, you are merely a vague guest on a dark Earth." --- Johann
Wolfgang von Goethe
Again, you are merely a vague guest on a dark Earth." --- Johann
Wolfgang von Goethe
- Zuza Ritt
- Posts: 235
- Joined: Mon Dec 24, 2012 10:25 pm
- Has thanked: 205 times
- Been thanked: 308 times
- Contact:
Re: Mesh UPLOAD viewers
SIngularity in several last versions is causing problems with missing textures or rendering inworld objects. All my troubles with missing or corrupted textures or missing inworld objects (when I am sure the object is really here) are solved by clearing cache and relog. Good practise (probably with all viewers) is not to share cache directory for more grids. Which can be tricky to do with Singularity:)Justin Smith wrote:For me, uploading mesh with Singularity or Kokua has the same effect: bit holes in the object and most (but not all) of the textures missing.
- Dundridge Dreadlow
- Posts: 616
- Joined: Mon May 06, 2013 2:23 pm
- Location: England
- Has thanked: 590 times
- Been thanked: 339 times
Re: Mesh UPLOAD viewers
you need to apply textures in world to make it match the original model.
Holes in objects ? Can be caused by any number of things, including points not being "snapped"/"welded" together, points in the wrong place, displaying double sided polygons in 3D software, bad LOD. Pretty much any problem like that will need to be fixed in the 3D software.
Holes in objects ? Can be caused by any number of things, including points not being "snapped"/"welded" together, points in the wrong place, displaying double sided polygons in 3D software, bad LOD. Pretty much any problem like that will need to be fixed in the 3D software.
- Dagon Xanith
- Posts: 88
- Joined: Wed Oct 30, 2013 11:27 am
- Has thanked: 19 times
- Been thanked: 23 times
Re: Mesh UPLOAD viewers
I was having major issues with Firestorm and Kokua with the clothing layers. Ilan suggested I download Singularity to see if that fixed the problem and it did.
Does anyone know how to get Singularity or any mesh friendly viewer to work with Sims On A Stick?
I am using Imprudence because it came with file via my USB. I guess its way of me using the Linux without changing my system or something.
Does anyone know how to get Singularity or any mesh friendly viewer to work with Sims On A Stick?
I am using Imprudence because it came with file via my USB. I guess its way of me using the Linux without changing my system or something.