Monthly Archives: April 2014

OpenSim Bug Fixes and Hypergrid Progress Update

We updated the system today with several bug-fixes to long-standing OpenSim problems. Of particular note are several bug fixes we developed for Group permissions in parcels. If you had tried to use this feature in the past and were frustrated that it didn’t work as expected then please try again; it should work much better now.

We’re continuing to revamp Kitely’s website and image, and today we rolled out a new website header. It has a more modern design than the old header, and allows easy access to the main parts of the Kitely website from every page. We also simplified the header by moving some of the options that were previously available as buttons (such as “History” and “Settings”) into the “Go to” menu.

We know that many of you are eagerly waiting for Kitely to support the Hypergrid, and we’re hard at work on that. Here’s some inside information about what we’ve already done, and what still remains to be done.

Here’s what we finished so far: First, we have proprietary cloud-based asset and inventory services, and it took some work to allow restricted access to them from the Hypergrid. Second, Kitely users have many more features than regular OpenSim users, so we needed a “translation layer” to allow Hypergrid users to coexist with Kitely users. Third, we wanted to let Hypergrid users visit offline regions, so we needed to be able to redirect them to a Kitely Transfer Station and then teleport them to the desired region once it’s ready. This was a lot of work, but it’s done.

Here’s what remains to be done before we enable full Hypergrid access in Kitely. First, we need to prevent no-export content from leaving Kitely. Second, if a Kitely user attempts to teleport to another grid while wearing any no-export clothing or attachments then we want to tell them which items they need to remove, and/or remove them automatically. And finally, we need to make various changes to the UI in order to show which regions are open to the Hypergrid, and at which address.

We’ve done about half of the work that is needed to enable the Hypergrid in Kitely, and we’ll finish the rest in a few weeks. We’re excited that soon we’ll be able to allow everyone in the metaverse to see the great builds that have been done in Kitely, and to let Kitely users roam to other grids. Great things are coming!