Improved Offline IMs and Friend Requests

We updated Kitely today with a few bug fixes that should solve several problems that people reported in our forums.

We fixed a couple of problems that happened when you entered a world through a Transfer Station, but spent only a very short amount of time in the Transfer Station. First, if you had pending Offline IMs then the notification about these IMs wasn’t shown. Second, if you had pending friend requests, then although these requests were shown, clicking Accept or Decline didn’t actually take effect. The reason for both of these problems was that the viewer got confused because you switched worlds too quickly. The fix is that we simply don’t send these notifications while you’re in the Transfer Station anymore: we wait until you arrive at the destination world and only then do we send these messages.

Today’s update also includes a bug fix that should solve the problem that caused Kitely to become unresponsive a few days ago.

And finally, we increased the maximum range in which we show Kitely Market analytics to 3 years. It was originally set at 2 years, but Kitely Market has now been operational for longer than that 🙂

Published by

Oren Hurvitz

Oren Hurvitz is the Co-Founder and VP R&D of Kitely.